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Devlog
Blitz and Pieces Pre-Alpha Demo
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Devlog
Update 0.0.9b
November 01, 2024
by
Goutrial
Update 0.0.9b Additions: + Added a boss door to the final pumpkin area with the boss enemies + Pumpkin lights which show progress to unlocking the boss area, requiring 4 pumpkins to enter the final ar...
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Update 0.0.9
October 30, 2024
by
Goutrial
Update 0.0.9 Halloween Event: - New bonus map for halloween - New Jack-O-Lantern pickup that increases max health by 25 - The rocket launcher is available in this level - Logo on main menu changed to...
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Update 0.0.8
September 21, 2024
by
Goutrial
#Update
Update 0.0.8 Additions: + Enemies now playing a bleed sound when you damage them (even their corpses) + Extremely basic controller support + Added the mutant boss to the 2nd level + Added a music mana...
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Update 0.0.7
September 12, 2024
by
Goutrial
#Update
Version 0.0.7 Additions: + Added Hexes and Hex Runes, special abilities that can be activated with F, costs mana + Added the mana bar, deal damage to gain mana, the more damage the more mana you resto...
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Update 0.0.5
August 13, 2024
by
Goutrial
#Update
Update 0.0.5 Added: +Overhauled a few of the menus, making the buttons appear differently +Buttons will flash red when you press them, giving more UX feedback +Added a basic enemy +Added a blood syste...
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Update 0.0.4
August 09, 2024
by
Goutrial
#Update
Version 0.0.4 Additions: + Overhauled the weapon system + Added weapon switching + Added a new erase all data button to the settings + Added a small light to grappling hook impacts + Added an FOV slid...
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Update 0.0.3
August 06, 2024
by
Goutrial
Update 0.0.3 Additions: + Added a new sparkle and trail particle to the rocket + The hookshot makes a little light when it hits a surface + Added new sound effect when your weapon's ammo is fully depl...
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Update 0.0.2
August 05, 2024
by
Goutrial
#Update
Update 0.0.2 + Added breakable glass to the intro part of the demo + Added a new restart level button to the pause menu + Added weapon and upgrade saving + Added 2 new secret areas, making for a total...
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Using Symbols to Convey Information
July 31, 2024
by
Goutrial
#Game Design
When you flip a switch, a door opens. That's pretty simple. But what if the door is not in view. Well now its unclear what exactly the switch just did. Especially if the player is hard of hearing or h...
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