Indev 0.0.9 - Massive Ability Update
Indev 0.0.9
Additions:
+ Added a new item: Ring of Demise
+ Added a new item: Volcanic Essence
+ Added a tag to the results screen that says if eternal mode was active
+ Added a weapon list to the pause menu
+ Added a small delay to inputs in the upgrade/level up menu to stop misclicks
+ You can now see which character you chose in the results/death screen
+ Updated the character select screen showing each character's abilities and stats
+ Added tooltips to a lot of elements so you can read more info about them
Weapon Changes:
- Daggers now have less cooldown
Character Changes/Additions:
Mage:
- Gave the mage the healing ability
- Added a new ability: Pulse
Skellington:
- Added a new ability: Fire Stomp
- Health has been lowered a bit more
Rogue:
- Dash has been replaced with a dodge roll
- Heal ability has beem removed
- Health has been increased slightly
- Dodge roll cooldown increased to 2 seconds
Knight:
- Crit chance reduced to 10% instead of the usual 25%
- Max damage reduction from levels increased to level 15
- Added a new ability: Rage
Changes:
- The flash of light from the skellington explosion is now red
- Using any kind of dash ability or ability that gives you a sudden burst of movement will cancel the launch from a green launch pad
- Hit numbers now have a thinner outline and are smaller and appear for a little bit longer
- Infused enemies now have much smaller explosions, but they explode faster
- Item icons now all have cleaner outlines
- Legendary items are red now
- The HUD now has a horizontal weapon box
- The item box in the HUD now appears as a larger box when it has 0 items in it
- Changed enemy credit drop amounts
- Pots now drop atleast 10 credits
- All ability icons now fall under 4 categories: Movement, Utility, Healing, Attacking. Their colour will match the corresponding type
- Axes can now hit a single enemy multiple times
- Adjusted location of challenge in the 2nd act
- Added more launch pads in the 2nd act
- Damage numbers now shrink
Fixes:
* Fixed music not looping in the 2nd level
* Fixed a bug where falling off the map could teleport you back inside an object\
* Hidden challenge in 1st act is now reachable with all characters
Files
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