Pre-Alpha 0.0.3
Additions:
+ Added the charcoal recipe which will turn wood into coal
+ Added sticks, which can be crafted with wood
+ Added more paths to help guide the player through the starting area better
+ Added more cliffs and peaks to help navigate the area better
+ Added a crafting recipe that converts 2 sticks into wood
+ Added fabric, which can be crafted with sticks
+ Added medkits, crafted with fabric and glowing mushrooms and iron ingots
+ Added noclip for debug testing, any bugs reported that are caused by noclipping will be disregarded, it is a debugging tool, not a gameplay feature
+ Added the wall
+ Added a background to the main menu
Changes:
* Starting area hills have been changed
* Crafting menu has been changed to only show recipe icons, and a lot more can be shown at once
* Made the location value in the top right relative to the spawn location
* Changed the "new" icon in the crafting menu
* Changed main menu logo
* Changed main menu button style
* Quit button has been changed to "Save and Quit"
* Some wood deposits have been changed to stick deposits
* Changed dropping items from dragging outside the inventory to just pressing the right mouse button
* Layout of the crafting menu has changed
* Reduced the default amount of inventory slots to 16
Fixes:
- Fixed a bug where the "new" sticker in the crafting table would block the button
- Fixed a case where a copper ore was stuck in a tree
- Fixed a bug where unlocking a new recipe through crafting will make the selected recipe outline disappear
Files
Get Project Prometheus
Project Prometheus
Status | Prototype |
Author | Goutrial |
Genre | Survival, Adventure |
Tags | 3D, Crafting, First-Person, Horror, No AI, Open World, Sandbox, Survival Horror |
Languages | English |
More posts
- Pre-Alpha 0.0.4b3 days ago
- Pre-Alpha 0.0.43 days ago
- Pre-Alpha 0.0.29 days ago
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